9/9/2023 0 Comments Original sin 2 gameplayYou may need a cooking pot to be able to cook most foods though. You can also use this tool to cook food which would make it give you different bonuses when consumed other than just restoring your health. You can create almost anything - from potions, magic runes to armours and weapons. others aren't that easy and need a bit more than common knowledge. Some are easy to figure - dip an arrowhead into a poisoned barrel and you have a poison arrow. Alternatively you can try combining certain items to see the effect it gives you. You find books as you go along which teach you recipes when you read them. The crafting system is pretty straight forward. Pick pocketing merchants is one of the best ways to make money in the game but you can do without it if you buy sensibly and use bartering and high favour. As you level up, merchants will start selling items for your level so gear constantly upgrades in their inventory. If you are going to use a certain merchant for long it is a good way to grab some discounts. This further increases the discounts this merchant gives you for future purchases as well as boost the prices of the items you would sell to him. If you buy an item that costs 1000g for example but you give the trader 1020g, this will give you favour. They really need to put a way for players or I'm just too dumb and haven't found it yet. Trading is quite simple but it gets a bit annoying since you can give more or less to the trader depending on your bartering skills and there is only a slider to set the price. Some NPSs may be triggered by a line from a certain tag. You get some of these as you go with depending on the decisions you make - if you do a heroic deed you get the Hero one, or if you complete a certain quest like beating the Arena and so on. Last your character has Tags which give you different options in a lot of dialogs. I usually use around 3 skills for all my characters. On the contrary learning more skills that give you mobility, ways to heal yourself and support party members, as well as some crowd control options are very very useful. Being a fighter doesn't mean you need to just pick Warfare and Two-Handed or Single-Handed skills. No matter what class you pick, these define what type your character actually is since they allow you to learn abilities from different schools and give different passive bonuses. Your Skills are what actually make the character. Retribution is a skill that reflects damage off of your magic and physical armour which is quite dope. Perserverance restores Magic Armour after you recover from Frozen or Stunned, and restores physical Armour after knocked down or Petrified.(not really worth it) Leadership boosts the party members stats around you (giving them bonus resistances and dodge chance). Weapons boost your output with certain types of weapons. Your combat abilities are separated in three sections - Weapons, Defence and Skills.
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